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Jonghong Park is an artist and designer based in Bremen. His work focuses on discovering, researching, and revealing inherent relational algorithms from nature, mundane artifacts, technical objects, and human behaviors, and exploring new media and digital technologies. He has worked as a designer in several studios in Seoul and is currently studying digital media at the University of the Arts Bremen in Germany.

Email: jonghong83@gmail.com


[CreativeApplicationsNet] Catastrophic Combinations – Recursion, Contingency and Failure. by Filip Visnjic | [New Media Caucus] Judson-Morrissey Excellence in New Media Award 2021 | [Mapping Festival 2051] Geneva, CH. 2021 | [European Media Arts Festival No. 32] Osnabrück, DE. 2019 | [CLOT Magazine] JONGHONG PARK, creation by observation. by Lidia Ratoi | [CreativeApplicationsNet] Bit - the demise of chance and the rise of algorithm. by Filip Visnjic | [Neural Magazine #62] Bit, (un)predictable systems | [Domus] Two kinetic installations reveal the soul of the machines. by Salvatore Peluso | [Hackaday] ‘Bit’ installation combines art, Markov chains by Lewin Day | [Hackaday] The battle between robot harmonica and machine finger rages on. by Lewin Day | [ArduinoBlog] Bit clicks away to illustrate complex interrelationships | [DesignTellers] The search for the soul in two MEKA installations in Jonghong Park
Jonghong Park
About

Vague Boundaries

Installation, 2023

Vague Boundaries is an artistic exploration of particles, lines, and waves, as well as an examination of the “boundaries” between matter and phenomena. The machine draws straight lines continuously on the paper by snapping the thread with the mechanism of the chalk line tool.


The string mounted in the machine allows the straight line that exists as a sign in the human imagination to be actualized in the material world as two phenomena, line and wave, using chalk or graphite powder. Ultimately, it functions as a realization of the human imagination. Similarly to the interpretation of nature, the interpretation of this phenomenon of particles is considered within the broad framework of two separate categories: phenomena and matter.

It demonstrates the act of repeatedly drawing lines by snapping a thread. The machine puts chalk(graphite) powder on a straight and taut thread and leaves chalk(graphite) marks at regular intervals on the paper(1.8m x 2.8m wide) lying on the floor. The sharp lines divided at the beginning demarcate the divided area. Repeatedly drawn lines blur their boundaries as the lines are drawn, and the powder not drawn as a line leaves traces of vibration around the lines. Eventually, the line form fades and leaves the shape of a specific wave pattern with a gradual gradient.

A chalk line is a marking tool used by mankind since ancient Egypt. This primitive and basic tool is still a key tool used to actualize the boundaries of blueprints in today’s construction sites. This serves as a cornerstone for moving various symbolic systems to the material world and is used as a medium for materializing where to move the material existing in the symbolic world is created through CAD software. Building materials are moved and placed according to the markings of the chalk lines. In other words, the chalk line becomes the cornerstone of reduction from the symbolic world to the material world. It has a temporal property; soon the chalk powder disappears or is covered by others.

As the possibility of thread and the possibility of chalk(graphite) powder become one, the chalk(graphite) line is completed as a technical object. The purpose of this technological combination is to draw precise straight lines. The chalk(graphite) powder is applied to the surface of the thread, the user fixes the two points desired and pulls the thread taut, and when the thread is snapped by hand, the tension causes the thread to come into contact with the surface of the thread and the chalk(graphite) powder in a straight line is applied.

It is a mark of an artificial boundary that does not exist in nature, an expression of human imagination, and an expression from the sign world to the material world. However, while the chalk(graphite) powder in a straight line is deposited between the two points, some do not stick to the floor, and they go out of the boundary due to vibration and wind or remain in an irregular wave shape.



Fig 2. Recursive accumulation of the human knowledge system

SPECS

Dimensions: 3m x 2m x 0.4m
Materials: aluminium system profiles, alumnium v-slot profiles, chalk powder, graphite powder, 1 dc motor, 2 step motors, 2 servo motors, 3d printed PLA, 1 arduino nano, custom software, custom boards.


This project is an artistic practice combined with MA Thesis “OBSERVATION AND IMAGINATION: A study on the vague boundary between matter and phenomenon.”


Developed at the University of the Arts Bremen